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Maximizing Decentralized Development With TripleOne

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Traditionally, businesses have often operated following a hierarchical organizational structure, with those in the higher ranks making the major decisions and relaying them down the line in a top-to-bottom approach. Such a structure has the advantage of having clear and well-defined departments and reporting relationships as well as a clear career path that often motivates rank-and-file employees to do better in order to “climb” the career ladder. 

However, TripleOne has always been cognizant that such a structure also comes with a slew of disadvantages that are made increasingly clear as an organization grows. Over time, such businesses face the risk of stagnation due to the centralization of power and decision-making as well as a propensity for unwanted lock-ups as efficiency is inevitably lost in bureaucratic systems.

Such disadvantages have led to TripleOne coming up with a truly unique system of decentralization, which aims to lead to an increase in innovation and a decrease in operational costs. The blurring of hierarchies serves to make communication and collaboration looser and easier for employees. This, combined with a greater say given to the rank and file and the reduced need for micromanagement, also often leads to improvements in employee motivation and overall satisfaction as personnel operate in a more relaxed environment. The increased productivity and collaboration often observed in such businesses have caused the trend of flatter organizational structures with less-defined hierarchies to continue to increase in popularity for most modern businesses.

One of the most significant differences TripleOne has compared to a run-of-the-mill company is that users are totally unable to financially invest in any of TripleOne’s business efforts. Their system ensures that all contributions remain entirely with their decentralized system of coordination. This ensures that their system consistently holds to its egalitarian virtues by guaranteeing that each user decides and is assessed based only on their efforts under the TripleOne business. The company emphasizes that TripleOne is fully funded through its own entrepreneurial ventures and other investments as well as occasional injections through TripleOne’s core team of founding owners. Through this, the company has remained free of financial responsibilities to any external bodies and thus free to concretize its vision for its unique business model.

With little in the way of hard limitations, and with user consensus being the main deciding factor for the approval of strategies and business decisions, the TripleOne model allows for flexibility and innovation far beyond the extent of a normal company. Projects and ideas recommended to TripleOne can range from investments in the large variety of available financial markets to brick-and-mortar establishments to online entrepreneurship. These recommendations are then decided on by a proprietary voting system that equally takes into account the opinions of all users. Through these systems, TripleOne ensures that each user is active and involved in every single step of the business cycle.

Users will receive financial rewards from the monthly TripleOne budget based on their degree of contribution as calculated by the comprehensive points system. By encouraging and incentivizing a global community of users to come together and collaborate for their mutual benefit, TripleOne ensures that each individual is encouraged to make innovative and intelligent business decisions. At the same time, its egalitarian and consensus-based system ensures that only the best moves are selected for the future of TripleOne from the constant array of suggestions.

TripleOne advertises itself as the world’s first decentralized business, being a pioneer of innovation in starting and perfecting a decentralized business concept that will ensure smooth operation through a comprehensive set of technologies, systems, assets, and communities. Currently, TripleOne has 19 operating companies under its management, which it plans to combine with its decentralized business concept to bring about a highly-efficient, transparent, and egalitarian method of organizing entrepreneurship.

Under the TripleOne system, users from all over the world work together to participate in the overall operation of the TripleOne business and its projects and companies. With little in the way of a hierarchy, TripleOne aims to unite users with a common goal of growing the business through a comprehensive rewards system that uses Segments, Points, and Ranks that are awarded based on active and positive participation in the business.

Segments and Points have implications in the monetary share of TripleOne’s monthly budget, while Ranks serve as a sort of “credibility factor.” Ranks give users access to greater features and other perks in the form of access to private products, services, discounts, and other perks worldwide from TripleOne’s partner companies. Activities that reward these include the length of active participation, voting in TripleOne’s proprietary decision-making system, and suggesting new ideas and projects, which can range from brick-and-mortar and online businesses to investments in the form of stocks or real estate. Projects, like most of the TripleOne system, are distinguished by their sheer openness, with decision-making relying on a decentralized voting process that uses user consensus to choose what’s best for the business.

Another thing that makes TripleOne unique is that its users or any other entities are not allowed to financially invest in the business, with the company investing in itself and any external investments coming from the personal finances of TripleOne’s founders. The business asks only for the active participation of its users in the conduct of the business, an approach that has the added advantage of ensuring that each user’s roles and responsibilities are purely meritocratic and egalitarian. At the same time, the fact that the company has no financial responsibilities to any other institutions ensures that they remain free to pursue their own vision of egalitarian decentralization.

The adoption of novel technological innovations by businesses, something that has seen a drastic uptick due to the COVID-19 pandemic, has had severe implications on the organizational structures of the future — something that TripleOne has long hedged against. With teleconferencing programs like Zoom and Discord taking center stage during the COVID-19 pandemic, decentralization, as applied in practice by TripleOne, is expected to play bigger and bigger roles in how we conduct business in the coming years.

The evolution toward flatter corporate organizational structures and the increasing importance of technology have made decentralization a logical next step for the future of business. In such a “hierarchy,” decision-making is delegated purely to teams and individuals, empowering each to take action as they see fit for the good of the company. While such a format is unlikely to have worked in the brick-and-mortar offices of the past, today’s innovations have given these potential to not only supplement traditional methods but even supersede and surpass them in the near future.

To find out more about TripleOne, you may visit their website at tripleone.com or follow them on Instagram at @tripleone.

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ProRata, an AI startup, Teams up with UK Publishers after reportedly Hitting $130 Million in Valuation

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A number of well-known British media outlets have joined ProRata, an AI firm that claims to compensate publishers for the usage of their work, in its expanding network of partnerships.

The Los Angeles-based firm announced on Wednesday that it has signed licensing deals with publishers such as Sky News, the Guardian, and the Daily Mail’s publisher, DMG Media.

In a recent Series A funding round, ProRata raised $25 million from investors such as the Mayfield Fund, Prime Movers Lab, and Revolution Ventures.

“ProRata’s founder and CEO Bill Gross said his firm’s AI technology is the only one that pledges to credit and compensate creators, while providing users with accurate search results.

“We have had hundreds of content owners and media companies reach out to us from around the world who are interested in piloting our technology. Stealing and scraping content is not a sustainable path forward,” he continued.

Similar alliances have previously been formed by ProRata with the German publisher Axel Springer, the Atlantic, Fortune, Time, and Universal Music Group (UMG).

Media firms are offered reasonable compensation by ProRata for the use of their content. The startup’s in-house technology may determine the proper amount of pay by evaluating the worth of the information used to create responses from an AI platform. This would make it possible to pay copyright holders for their work on a per-use basis.

Gross had previously said that AI platforms have been using “shoplifted, plagiarized content,” which fosters an atmosphere in which “disinformation thrives and creators get nothing.”

Gross is recognized for having created the pay-per-click model of internet search monetization with his business, GoTo.com, which was eventually acquired by Yahoo! in 2003.

In a recent blog post, Tige Savage, a cofounder of Revolution, stated that Bill Gross is a serial entrepreneur with extensive experience in monetization techniques.

“He’s attracted a world-class tech team led by AI luminary Tarek Najm to implement the vision and an accomplished business team, including Annelies Jansen and Jonas Lee to drive content and AI partnerships,” Savage continued.

The unpaid use of copyrighted materials by OpenAI and other tech companies to train their AI systems has led to litigation from media companies and other content creators.

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Film Bazaar Unveils an Interactive Cinema App from an Indian Tech Startup

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Arjun Nittoor, the founder of the Indian technology firm Vireza, disclosed at Film Bazaar that the company is creating a new mobile application that would transform the experience of watching movies in theaters by enabling viewers to engage with the films in real time.

The technology, which was created wholly in-house at the company’s research and development department in Bengaluru, allows viewers to use their smartphones to vote on important plot points during the movie. To keep up with the current screening, patrons download an app before entering the theater and scan a QR code at their seat.

“The film industry is one of the few sectors where the audience experience has seen minimal technological disruption in theatres,” Nittoor stated. “While screen and sound quality have advanced and 3D has been partially adopted, the viewing experience has largely remained the same for decades.”

The screen automatically brightens to show voting options and dims again when choices are made. The system uses discreet phone notifications to encourage audience participation around every ten minutes.

In 2026, Vireza intends to introduce the technology with a full-length interactive movie that will be produced in both English and South Indian for international distribution. The business is presently in the development stage and will shortly start doing multiplex chain trial screenings.

CtrlMovie’s prior success in the interactive film industry was mentioned by Nittoor. CtrlMovie is well-known for “Traces of Responsibility” and “Late Shift.”

In order to overcome the difficulties in cinematography, editing, shot composition, and writing that plagued previous attempts at the format, the firm has spent five years creating what Nittoor refers to as “a new science of filmmaking” that is especially tailored for interactive cinema.

“Despite the proliferation of viewing devices, big-ticket films continue to draw massive crowds to theatres, with box office numbers higher than ever,”  Nittoor stated. “This demand underscores the potential for a meaningful technology shift that could draw audiences out of their homes and into cinemas.”

Other Asian businesses are likewise investigating audience-driven narrative in motion pictures. In February of the following year, Japan’s King Records intends to release “Hypnosis Mic – Division Rap Battle,” an animated interactive film.

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Perplexity, an AI business, adds retail capabilities as search competition gets more intense

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Perplexity, an artificial intelligence search firm, opened a shopping hub on Monday to draw people to its platform in an effort to challenge Alphabet-owned Google’s hegemony in the search engine market.

Supported by Amazon (AMZN.O) founder Jeff Bezos and top AI chipmaker Nvidia (NVDA.O), the company launches a new tab and will provide users with product cards that display pertinent goods in answer to shopping-related queries.

According to the company, each card offers product facts in an eye-catching manner.

Shopify (SHOP.TO), one of the platform integrations that powers the new functionality, provides access to up-to-date and pertinent information on products from companies on the Canadian e-commerce platform worldwide that ship to the United States.

The goal of e-commerce platforms has been to attract more merchants by utilizing more AI-powered solutions.

‘Snap to Shop’ is a visual search engine featured in Perplexity’s online shopping rollout that displays products based on users’ pictures of an item.

The features will initially be introduced in the US before moving on to other regions; however, no timeframe has been given.

Additionally, Perplexity is launching a “Merchant Program” to enable shops to communicate with the company about its products.

Earlier in November, Reuters reported that the business was raising $3 billion in new funding.

Since the generative AI pioneer added a number of new search features to ChatGPT, OpenAI has become a direct rival of Perplexity, which has been seeking to broaden its product line.

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